Friday, August 26, 2011

Why the Post-Industrial Landscape Works as Places of Play


25 August 2011

from Rust Wire






Recently I have written a lot about physical abandonment and loss, or how vacancy can be a dispiriting and anger-provoking bit of sightliness: a skull at the societal banquet. But this doesn’t tell the whole story. As in abandonment there is also an opportunity to play.

To play is to ultimately recreate. To recreate monotony into entertainment—to recreate passivity into a kinetic interchange with the physics around you—to recreate what otherwise is into what could be through an outside molding of one’s inside imagination. To that end, play is the perfect medium to be thrown into abandonment if only as an act asserting life.

This perhaps helps explain the more recent phenomena of turning the bones of the post-industrial landscape into the limbs that make up a killer recreational spot. See below, a few…


The Whole Story

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